It was great that the topic came about about the renders and whether they were actually mine - I'm still not entirely sure but I'm glad some were on the same page as me - in that they are not mine, including Lucien.
One particularly interesting concept was having three components of my work:
- Mandelbox-inspired model using particles mixed with my objects.
- Mandelbox fly-thru where the viewer places their head so that it is like they are going through it.
- A physical version of the same fly-thru mandelbox.
Again infinitely helpful was the clarity to what my work (including past works) has been all about:
- Scale
- Texture (surface)
It's that simple.